Went back to Kuradal and finally she gave me a task to enjoy, that's right Jungle Strykewyrms!!! Maybe i'll get a Hexcrest, no? Ok I didn't get a Hexcrest...I'm never good with lucky drops, everyone next to you will get the drop you want but you won't get anything worth selling. It took me a while but I finally got use to getting rid of their 30 attack, but sadly I still got hit a couple times from my own stupidity and other peopls fricking wyrms hitting me!!
Alright I went back to Kuradal to get 171 Hellhounds. I've never ranged Hellhounds since I was getting 70 range many years ago I hope 171 won't kill me, but before I go time to try out this new distraction and diversion.Ok for those who don't know how to play this new distraction and diversion here's a short Eman guide:
Talk to Pikkupstix and gain the clue of where his apprentice is the clue I got was: northern Barbarians have a cozy home. At first I thought it was the one north of barbarian outpost, but I was wrong. So I thoguht northern barbarians.....Ah Ha! Fremmeniks! I was correct and there was the glowing obelisk. Talk to the apprentice and enter the spirit world.
Once you enter you will be turned into one of the familiars and automatically have two opposing familiars hunting for you. I was turned into a stranger plant and my two enemys were the ravenous locus and the pak yak.The clue to the game is collect to spirit shards on the ground without getting near any of the huntting familiars.
After a while into the game more and more familiars hunting you will be added. Everytime you get caught your mental focus on the spirit world is getting weaker and weaker and when you run out you are sent out on your way. If you need to leave earliar you can leave via the gigantic obelisk in the center of the game!
So through my game I got only 40 shards...partially because I had no idea what I was doing as a spirit stranger plant. you can turn in your rewards to the apprentice at the end of the game for either 40 minutes of triple charms or secondary summoning ingredients. The only thing I'm not a huge fan of in this game is that it's only active for 20 minutes every two hours! that barley gives slow walkers enough time to get to the poor obelisk. Traded my points in for secondary ingredients...100 raw rabbit meat and 22 goat horn dust, not bad!
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